![]() The base game used unit cost as a mechanism to balance, creating different costs among divisions for the same unit. ![]() There were several errors and inconsistencies in the base version of the game. The unit stats have been updated to provide more accurate comparison across weapon types. The same weapon now provides the same damage regardless of unit, where previously a machine gun may have different damage depending on if it was in an infantry squad, tank, or airplane. ![]() Weapons have been normalized across the board. Recon was previously relatively impractical due to the high visibility of most units. Optics have been reworked, making recon units more useful in battle. DLC content and breakthrough game mode will be supported in future iterations. Steel Revision modifies skirmish and custom game modes. It provides players with a more consistent experience across divisions and factions as well as making each unit powerful and crucial in its own role on the battlefield. This mod strives to create dynamic and decisive engagements, faster pacing, and more critical decisions in both skirmishes and battlegroup creation. Steel Revision: Normandy 44 is a mod that aims to keep the core elements of the base game while offering a different execution of key gameplay mechanics.
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